# game.py
#
# David Lister
# August 14, 2013
#


# This program uses a very basic decision process which is to choose randomly
# with the weighting of options based on the round number with a strong
# emphisis on slacking rather than hunting.  The weight


import random

def hunt_choices(round_number, current_food, current_reputation, m, player_reputations):
    slack_chance = (round_number + 1) ** 2
    random_scope = (round_number + 2) * (round_number + 1)

    decisions = []
    for player in player_reputations:
        if random.randint(0, random_scope) <= slack_chance:
            decisions.append('s')
        else:
            decisions.append('h') 
        
    return decisions

def hunt_outcomes(food_earnings):
    pass

def round_end(award, m, number_hunters):
    pass
